top of page

12 years of experience

Below you will find a comprehensive collection of professional experiences. Each position has given an understanding into a different industry through the application of art. The best positions are collaborative between departments, particularly those between engineers and artists. If you’re interested in references or learning more about my background, feel free to contact me directly.

SENIOR ENVIRONMENT DESIGNER
DYNAMIC ATTRACTIONS

Sept 2016 -

Mar 2023

(6 yrs 7 mos)

Themed Attraction Visualization and Attraction Film Production

  • Themed Attraction, Creative

  • Concept Art and Marketing

  • VR Development

  • Vehicle Design, Building Flow layout

  • Ride and Architectural Visualization

  • Film/ Media Visuals Production

  • Thematic Story Development

  • Team Management of a team of approximately 10

  • Coding and Tool Development (Python and Unreal Blueprints)

Attraction Highlight

SkyFly: Soar America in Pigeon Forge, Tennessee

ENVIRONMENT ARTIST
ELECTRONIC ARTS (TIBURON)

Repeat Contract

from 2008 to 2016

(4 yrs 8 mos)

Video Game Development

  • Video Game Environment Artist

  • Vegetation Artist for heritage trees and plants

  • 3D Modeling and Textures for Stadiums

  • Tool Development (MEL Script)

  • Console, PC and Facebook game asset development

Titles

Madden NFL 17, Rory McIlroy PGA Tour, Madden NFL 25, Tiger Woods PGA Tour 13, Tiger Woods PGA Tour 12: The Masters, Tiger Woods PGA Tour 11, Tiger Woods PGA Tour 10, Tiger Woods PGA Tour Online, EA Sports PGA Tour Golf Challenge

ENVIRONMENT ARTIST
EVOLUTION VENTURES

Nov 2014 -

July 2015

(9 mos)

Luxury Apartment App Visualization

  • Architectural Visualization

  • VR, iPad, and PC asset development

  • 3D Modeling and Textures for Luxury Apartments

  • Artistic Realism

bottom of page